I started coding quakenet like services for Unreal4
You can get them from my Sourceforge.net Project here
To compile them just type "make" in the services directory
Edit the services.conf and start them with ./services
Currently everything from L is included except channel suspensions.
You must load the m_services_account.so module on all your servers.
quakenet like services for unreal4
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Re: quakenet like services for unreal4
You can check out http://wiki.smart-coding.com
Its about J-Service whats Equal to Q, L, S, B.
I developed it for years and its damn stable running with Linux, Mac, Windows using the MONO Port.
Maybe you'll have a look at the command list to see what you forgot.
ciao
Its about J-Service whats Equal to Q, L, S, B.
I developed it for years and its damn stable running with Linux, Mac, Windows using the MONO Port.
Maybe you'll have a look at the command list to see what you forgot.
ciao
sincerely,
-=LordOfHell=-
-=LordOfHell=-