i'm building my own custom service bot using just the ircop commands.
i have the nick and chan databases created, but i need to figure out how the bot will know when someone changes nicks (without being in the channel) and when people join and part channels (without being in the channel)
i get a snotice when people connect and disconnect, is there anyway to get one for nick changes and join/parts
i assume there is no way to speak in a channel w/o being in it, and no way to change a user nicks...
for those who want to tell me to just pre-install services... we have ircservices installed, and it is very limited as to what i want to do, and i do not have shell access to go in and try to modify and recompile the code base, i do however have access to run a bot and have network admin oper status...
building my own service bot ... questions
Moderator: Supporters
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- Posts: 3
- Joined: Tue Jun 01, 2010 8:56 pm
Re: building my own service bot ... questions
well i figured out /mode *botnick* +s +n
so i figured the nickchange thing out... i also found a module that shows join/parts...
so now is there a module out there that allows an ircop to change a user nick. and allow a bot (with the bot mode) to speak to chan while not being in it.
so i figured the nickchange thing out... i also found a module that shows join/parts...
so now is there a module out there that allows an ircop to change a user nick. and allow a bot (with the bot mode) to speak to chan while not being in it.
Re: building my own service bot ... questions
How is your bot connected to the network? Is it connected as a client? or as a server? The answer to those questions will help us aid you farther.
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ
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- Posts: 3
- Joined: Tue Jun 01, 2010 8:56 pm
Re: building my own service bot ... questions
connects as a client, similar to an Eggdrop.
Re: building my own service bot ... questions
Then it's not a real services bot and can't take advantage of the trusted s2s connection or U:Lines without opening gaping security holes. Is there a specific reason to use a client connection instead of as a server?
On topic though, I believe either snomask +e (eyes) or +j (junk) shows joins/parts. I could however, be mistaken.
On topic though, I believe either snomask +e (eyes) or +j (junk) shows joins/parts. I could however, be mistaken.
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ