BOPM help
Moderator: Supporters
-
- Posts: 59
- Joined: Sun Jun 20, 2004 3:30 am
- Contact:
The only Unreal problem you could have really with BOPM is it not checking proxies right, and you need to uncomment this line:
# perform = "PROTOCTL HCN";
so it looks like:
perform = "PROTOCTL HCN";
Otherwise, check your IRC server it connects to, and the host it BINDS to.
# perform = "PROTOCTL HCN";
so it looks like:
perform = "PROTOCTL HCN";
Otherwise, check your IRC server it connects to, and the host it BINDS to.
[insert another cliche sig here.]
DNSBL is the DNS BlackList so your error is
Looks to me you havent configured it to point at the dns blacklist properly or your dns settings are messed up.
http://wiki.blitzed.org/BOPM/FAQ#Operational_Notes
You may find this link helpful
Code: Select all
DNSBL -> Lookup error on User_lan_ip.opm.blitzed.org: Server failure
Looks to me you havent configured it to point at the dns blacklist properly or your dns settings are messed up.
http://wiki.blitzed.org/BOPM/FAQ#Operational_Notes
You may find this link helpful
You set the bopm nick in the bopm config not the unreal config .
As for the 1 bopm for multi servers try this link .
http://wiki.blitzed.org/BOPM/FAQ#Can_BO ... network.3F
Same file as last time one section down . Try reading the whole thing as it is useful and will help answer some stuff for you .
Im running the windows bopm build and find it to be most effective . Took a few goes to get it connected to the dnsbl but now its pretty sweet .
Already saved my ass on one occasion against a clone attack . Big thanks to Syzop for winbopm btw
Syzop does have a bopm helper module that may well do what you want ie one bopm scanning all servers .
As for the 1 bopm for multi servers try this link .
http://wiki.blitzed.org/BOPM/FAQ#Can_BO ... network.3F
Same file as last time one section down . Try reading the whole thing as it is useful and will help answer some stuff for you .
Im running the windows bopm build and find it to be most effective . Took a few goes to get it connected to the dnsbl but now its pretty sweet .
Already saved my ass on one occasion against a clone attack . Big thanks to Syzop for winbopm btw
Syzop does have a bopm helper module that may well do what you want ie one bopm scanning all servers .
Hello
i have Bopm up an runnig on one server then i read that post you just gave me an find a Module call
This module makes it possible to have a single BOPM scan all clients at all servers.
It's simple: this module should be loaded at ALL[*] servers. Then, if someone connects
it will forward the connection notice to the nick specified in set::bopm-nick.
Note that the module will check if the person specified by bopm-nick is an oper,
if not it will not send a notice (just to be sure simple users can't fake BOPM
if the remote server is down).
[*]: All, INCLUDING the one the BOPM client is connected to and including hubs (even if you don't have users at it)
in that read me file i need to install that module on all server it look like easy but when i have to put this in unrealirc.conf i cant i have tried but i think i have put it in the wrong place
CONFIG
=======
Add the following line to your unrealircd.conf (or whatever):
loadmodule "src/modules/m_bopmhelper.so";
somewhere after your other loadmodule lines for example.
And set a bopm-nick in your set block, like:
set {
[..]
bopm-nick "BOPM";
I need help to the last part where i have to put the name in the Unrealircd.conf
i have Bopm up an runnig on one server then i read that post you just gave me an find a Module call
This module makes it possible to have a single BOPM scan all clients at all servers.
It's simple: this module should be loaded at ALL[*] servers. Then, if someone connects
it will forward the connection notice to the nick specified in set::bopm-nick.
Note that the module will check if the person specified by bopm-nick is an oper,
if not it will not send a notice (just to be sure simple users can't fake BOPM
if the remote server is down).
[*]: All, INCLUDING the one the BOPM client is connected to and including hubs (even if you don't have users at it)
in that read me file i need to install that module on all server it look like easy but when i have to put this in unrealirc.conf i cant i have tried but i think i have put it in the wrong place
CONFIG
=======
Add the following line to your unrealircd.conf (or whatever):
loadmodule "src/modules/m_bopmhelper.so";
somewhere after your other loadmodule lines for example.
And set a bopm-nick in your set block, like:
set {
[..]
bopm-nick "BOPM";
I need help to the last part where i have to put the name in the Unrealircd.conf
As of Unreal3.2.1, Syzop's BOPM-Helper module should not be used anymore. See the FAQ entry Using Unreal for proxy scanning a whole network at wiki.blitzed.org.
Oh, sorry, then that description is incomplete. You need snomask +F as well (that's what Syzop describes at http://www.unrealircd.com/index.php?pag ... odule&id=2).
The correct syntax is mode = "+s +cF";. What you wrote would set user modes +c and +F on your scanner bot, however neither of those user modes exist, and that's not what you need, anyway. You need to set snomasks +c and +F. Consult the documentation (unreal32docs.html -> 3.3. Snomasks) if you don't know what I am talking about.