EXP/mIRC.DCC.#2

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PHANTOm
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EXP/mIRC.DCC.#2

Post by PHANTOm »

Code: Select all

spamfilter {
	regex ".{225}";
	target { dcc; };
	action block;
	reason "EXP/mIRC.DCC.#2 Filename too long might cause a bug in mIRC 6.12";
};
eQuiliBrium
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Post by eQuiliBrium »

Can you pls provid us with a short explanation about this.
I kinda understand what it stands for.
But to avoid missunderstanding and misstakes in the script.

(same here)
Let me think about it
Syzop
UnrealIRCd head coder
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Post by Syzop »

Added in CVS.
lord2800
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Post by lord2800 »

eQuiliBrium wrote:Can you pls provid us with a short explanation about this.
I kinda understand what it stands for.
But to avoid missunderstanding and misstakes in the script.

(same here)
Basically, there's a potential crash in mIRC versions prior to 6.14(I think they fixed it there?) where if you send a file through DCC that has a name longer than 255 characters, you can crash the client.
Static
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Joined: Sat Mar 27, 2004 7:15 am

Post by Static »

Is there a way to add this in via the command line? and not the conf
AngryWolf
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Post by AngryWolf »

Yes, of course, read the documentation.
Static
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Joined: Sat Mar 27, 2004 7:15 am

Post by Static »

Ive read it im just not seeing a example that could help blocking the dcc exploit with the /spamfilter command
AngryWolf
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Post by AngryWolf »

Code: Select all

/spamfilter add d block - EXP/mIRC.DCC.#2_Filename_too_long_might_cause_a_bug_in_mIRC_6.12 .{225}
Is it that difficult?
Static
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Joined: Sat Mar 27, 2004 7:15 am

Post by Static »

Thank you and sorry I dont have your intellegiance(sp?) Im still learning
AngryWolf
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Post by AngryWolf »

Oh, then sorry from me too.
Syzop
UnrealIRCd head coder
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Post by Syzop »

Please use 'Unreal3.2 support' instead, this section is only about (proposals for) adding new spamfilter rules and false positives.
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