Unreal Newbie , Few questions
Unreal Newbie , Few questions
A. How do i make this crap dissaper:
*** Notice -- Client connecting on port 55330: Amus- ([email protected]) [clients] [secure AES256-SHA]
*** Notice -- Client exiting: SaberWu|f (~[email protected]) [Quit: ]
Does that for every user connecting/dissconnecting, sux.
B.i can't seem to get the "can_override" flag to work , its in my conf and all but i still can't seem to invite myself into channels..
Tnx alot ppl.
*** Notice -- Client connecting on port 55330: Amus- ([email protected]) [clients] [secure AES256-SHA]
*** Notice -- Client exiting: SaberWu|f (~[email protected]) [Quit: ]
Does that for every user connecting/dissconnecting, sux.
B.i can't seem to get the "can_override" flag to work , its in my conf and all but i still can't seem to invite myself into channels..
Tnx alot ppl.
Number one that "crap" is rather useful . if you dont want to see it then set your client to direct it to another window . It allows you to see the ip of a connect . If for example an idiot has connected and floods out your network then dcs . If you havent got that "crap" then how do you propose to gline the ip ? . You could /whowas the nick but when the server gives you the info its just a click away .
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- Head of Support
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To put the notices silently in a new window in mIRC:
That is the basic version of a much more complicated one I use, but does the same thing
Code: Select all
ON ^*:SNOTICE:*:{
if (o isin $usermode) {
window -k0 @Notices
aline -pi @notices - $+ $server $+ - $1-
}
}
Tnx another question.
/mode yournick +s -cF <this works fine , problem is every time i quit and reconnect i have to do this over and over agian , no way to tell it to just save settings?
also another question , always when i quit and connect and join channels i always get this strange stuff:
mode: (admin) sets (+p-s+o admin) <very strange (it sets mode +p -s for the channel and +o to me) i don't tell it to do anything it just does it auto , very anonying :/
also how do i ignore this msg :
(02:10:25) -hub.testing.org@#rolex- admin invited admin2 into the channel.
also another question , always when i quit and connect and join channels i always get this strange stuff:
mode: (admin) sets (+p-s+o admin) <very strange (it sets mode +p -s for the channel and +o to me) i don't tell it to do anything it just does it auto , very anonying :/
also how do i ignore this msg :
(02:10:25) -hub.testing.org@#rolex- admin invited admin2 into the channel.
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- Former UnrealIRCd head coder
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Re: Tnx another question.
This is what client-side scripts are for.mode yournick +s -cF <this works fine , problem is every time i quit and reconnect i have to do this over and over agian , no way to tell it to just save settings?
Unreal will not set any modes automatically. This appears to be a script.mode: (admin) sets (+p-s+o admin) <very strange (it sets mode +p -s for the channel and +o to me) i don't tell it to do anything it just does it auto , very anonying :/
You don't.also how do i ignore this msg :
(02:10:25) -hub.testing.org@#rolex- admin invited admin2 into the channel.
-- codemastr
Dangu I really think you need to learn what admining a server is really about . You are trying to ignore info that the server is giving you that tells you what is going on in your own server . As for you getting modes set on connect (+p-s+o admin ) that will be to do with how your channel is set up . and it will happen every time you go into the channel . If you dont like all the info it gives you to help you run a server then dont run one . Or read the docs and learn what this info is . Do you even know what +p -s +o is ? . If you dont know how the server works how can you hoipe to run one successfully ?
hmm
i really don't mind all those notices actully i took your guys tip and put them back on but the invite thingy really sux coz everyone sees it , not just ircops
-hub.testing.org@#rolex- admin invited admin2 into the channel.
if only i'd see it i wouldn't care but everyone sees it , drives the users crazy
-hub.testing.org@#rolex- admin invited admin2 into the channel.
if only i'd see it i wouldn't care but everyone sees it , drives the users crazy
Re: Tnx another question.
oper::snomask is your friend.dangu wrote:/mode yournick +s -cF <this works fine , problem is every time i quit and reconnect i have to do this over and over agian , no way to tell it to just save settings?
However, most of the forum have expressed reservations about this, and you can consider me one of them
That notice means a chanop (+o/+a/+q) invited someone, allowing that person to join trough modes. Examples: a ban is affecting the user, the channel is +l 1, the channel is +i, etc.i really don't mind all those notices actully i took your guys tip and put them back on but the invite thingy really sux coz everyone sees it , not just ircops
-hub.testing.org@#rolex- admin invited admin2 into the channel.
It's a useful notice because it enables you to find out who invited who (preventing reactions like "huh, how did XYZ manage to get in here?!" if your channel is +k).
Additionally, only chanops see the notice.
I do wonder, is there a reason this isn't sent when non-ops invite users? (Eg, if a user complains (possibly to ircops) that a random user is massinviting people into your channel, how do you find out who it is besides asking for the invite message(s) from the user filing the complaint?) (Though this is probably bugs.* material, maybe I'll mention this tidbit there when I'm not sleep-typing... )Syzop wrote:That notice means a chanop (+o/+a/+q) invited someone, allowing that person to join trough modes. Examples: a ban is affecting the user, the channel is +l 1, the channel is +i, etc.i really don't mind all those notices actully i took your guys tip and put them back on but the invite thingy really sux coz everyone sees it , not just ircops
-hub.testing.org@#rolex- admin invited admin2 into the channel.
It's a useful notice because it enables you to find out who invited who (preventing reactions like "huh, how did XYZ manage to get in here?!" if your channel is +k).
Additionally, only chanops see the notice.
@dangu, Anyway, if you really want to squash this notice, just configure your client to supress notices from a server matching "* invited * into the channel".