I tried using the /operserv OPER ADD command, but when the person I added trys to login all it says is "unknown oper". Am I doing something wrong?
Thanks.
Adding an IRC Operator
http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
you need to add an IRCop in the configuration files, not through the services
you need to add an IRCop in the configuration files, not through the services
Never argue with an idiot. They will bring you down to their level, then beat you with experience.
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- Posts: 29
- Joined: Fri Nov 26, 2004 8:27 am
1. You create one block per operatorsnakeyes37 wrote:Alright, I see. But how do you add more then one person to the O:Line? I tried using ; to add more nicks but all I get is errors. And if your suppose to add Operators through the O:Line then whats the use of having the /operserv OPER ADD command for?
Thanks.
so you make a complete block like this for EACH IRCop you want:
Code: Select all
oper <name> {
from {
userhost <hostmask>;
userhost <hostmask>;
};
password <password> { <auth-type>; };
class <class-name>;
flags <flags>;
flags {
<flag>;
<flag>;
...
};
swhois <whois info>;
snomask <snomask>;
modes <modes>;
maxlogins <num>;
};
2. the add oper in your services would be to grant someone higher access into the services
Never argue with an idiot. They will bring you down to their level, then beat you with experience.
how to add an oper is explained quite well in the docs:
http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
-D-
...Darwin wrote:how to add an oper is explained quite well in the docs:
http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
Matridom wrote:http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
you need to add an IRCop in the configuration files, not through the services
Never argue with an idiot. They will bring you down to their level, then beat you with experience.
Ircops and services opers are 2 totally different things .
An Ircop can change things on a server level depending on the access given to them by the operblock .
A Services oper can change things on a services level again depending on the level of access.
Most services opers get their priveleges from /identify to a registered nick set in the services program .
Ircops need to /oper to get their priveleges . It is those that are set in the operblocks .
Read the docs provided with Unreal and your services package fully to get a better understanding of how it all works and interacts .
An Ircop can change things on a server level depending on the access given to them by the operblock .
A Services oper can change things on a services level again depending on the level of access.
Most services opers get their priveleges from /identify to a registered nick set in the services program .
Ircops need to /oper to get their priveleges . It is those that are set in the operblocks .
Read the docs provided with Unreal and your services package fully to get a better understanding of how it all works and interacts .
Yawn. So there's yet another "if the user clicks the button, they're infected" exploit. Why is this news? We already know users are idiots.