I have compiled updated libs for Unreal and created a script to make compiling it very easy using Visual Studio .NET with easy instructions.
It can be found @ http://unreal.hates.tv
The current build has the following lib versions:
- libcurl/7.13.2 OpenSSL/0.9.7f c-ares/1.2.1
- OpenSSL 0.9.7f 22 Mar 2005
- zlib 1.2.2
I will try to keep them updated when new versions get released.
Updated Win32 libs and easy to use compile script
i fail to understand the point? as far as i'm aware whenever a new version update of unreal is released it includes the latest versions of openssl, c-ares, and curl. (could be wrong but it seems more logical then not)...
FBSD-DEV Project
http://www.fbsd-dev.org
YatesDev Hosting
http://www.yatesdev.com
The Wrong Way
http://www.thewrongway.net
http://www.fbsd-dev.org
YatesDev Hosting
http://www.yatesdev.com
The Wrong Way
http://www.thewrongway.net
Not quite, this is for windows.
-ChatSpike IRC Network [http://www.chatspike.net]
-Denora Stats [http://denora.nomadirc.net]
-Omerta [http://www.barafranca.com]
-Denora Stats [http://denora.nomadirc.net]
-Omerta [http://www.barafranca.com]
The point is, the Win32 libs provided by Unreal don't include OpenSSL within libcurl, therefore you can't use secure remote includes. Whats the point of having a SSL IRCd when your remote includes are sent in plain text? I have also compiled libcurl to allow the use of self-signed certs when using secure remote includes, since UnrealIRCd allows self-signed certs I thought the remote includes should too. Also, some people don't want to wait for a new version of Unreal to have the newest libs and don't want to take the time to compile them themselves. Below are the lib versions that Unreal has provided:jewles wrote:i fail to understand the point? as far as i'm aware whenever a new version update of unreal is released it includes the latest versions of openssl, c-ares, and curl. (could be wrong but it seems more logical then not)...
- libcurl/7.13.1 c-ares/1.2.0
- OpenSSL 0.9.7e 25 Oct 2004
- zlib 1.2.2
(Notice it doesn't say OpenSSL 0.9.7e is included within libcurl? This means SSL can't be used for remote includes.)
Trust me, I wouldn't have taken the time to compile all that crap if Unreal provided it. Hopefully this clarifies things a bit for you...
Coincidentally, I mentioned this on the bugtracker around two weeks ago.r3mbr4ndt wrote:The point is, the Win32 libs provided by Unreal don't include OpenSSL within libcurl, therefore you can't use secure remote includes.
(http://bugs.unrealircd.org/view.php?id=2447)
I suggest reading codemastr's post in the aforementioned issue.
That's good to know. Hopefully they will also compile it to also allow self-signed ssl certificates which is disabled by default in libcurl.
If you are able to compile Unreal check out the libs I've created...if not, I guess you will have to wait for an Unreal release that includes them.
Why are you not able to compile those libraries?(Unfortunately, I can't compile curl+ares myself.)
If you are able to compile Unreal check out the libs I've created...if not, I guess you will have to wait for an Unreal release that includes them.
Defunct...
Updated Win32 libs, binaries and easy to
use compile script for Visual Studio .NET
http://unreal.hates.tv
Updated Win32 libs, binaries and easy to
use compile script for Visual Studio .NET
http://unreal.hates.tv