Increasing MaxBans

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Thunderbird
Posts: 5
Joined: Mon Mar 08, 2004 5:23 pm

Increasing MaxBans

Post by Thunderbird »

I was wondering if I would be able to increase the number of maximum channel bans from 60 to a higher number. I found by reading another post that this variable is located in struct.h.

I imagine any changes would have to be done network wide, correct? Is there any negative consequences that this would cause if I were to increase the limit network wide on all servers?

Thanks
Last edited by Thunderbird on Sat Apr 24, 2004 10:35 pm, edited 1 time in total.
Ron2K

Post by Ron2K »

One negative consequence is that you'd be modifying the source and therefore losing support here.
Thunderbird
Posts: 5
Joined: Mon Mar 08, 2004 5:23 pm

Post by Thunderbird »

Other than that...

I see that changing the number in struct.h has no effect except in /version. Can any Unreal dev's comment on how to increase max bans?
jewles
Posts: 263
Joined: Thu Mar 11, 2004 7:41 pm
Location: Herndon, VA

Post by jewles »

Actually as Ron2K said
One negative consequence is that you'd be modifying the source and therefore losing support here.
Anything inside of that (including editing struct.h) isn't supported...
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