Module so EVERY msg sent by server is followed by Zero Byte?

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syko
Posts: 4
Joined: Wed Dec 21, 2005 2:43 am

Module so EVERY msg sent by server is followed by Zero Byte?

Post by syko »

I have a very good knowledge with scripting, etc. however I am lacking in C even though I know how to fumble my way around.

I would like to know how I could CREATE A MODULE(edit) so that every line sent to clients by the server is followed by another line with nothing on it other than a zero byte.

I am writing a chat client in Flash to use with a server I am creating, but flash requires every line be terminated with a zero byte or else it can't read the line.

Thank you very very much in advance for any help guys. Figuring this out will be a HUGE relief on my part.
Last edited by syko on Wed Dec 21, 2005 4:10 am, edited 1 time in total.
- syko -
Insanity is Bliss...
Solutech
Posts: 296
Joined: Thu Mar 18, 2004 11:38 pm

Post by Solutech »

And right there is your fatal flaw

Code: Select all

I would like to know how I could edit the Unreal source files 
Editing of the source is NOT supported .

Nobody here will help you do this .

Dont post any more topics requesting help with source modification as they will be locked by the mods .
Yawn. So there's yet another "if the user clicks the button, they're infected" exploit. Why is this news? We already know users are idiots.
Dukat
Posts: 1083
Joined: Tue Mar 16, 2004 5:44 pm
Location: Switzerland

Post by Dukat »

If you don't make mistakes, you aren't really trying.
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