MAXCONNECTIONS error

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Squeezer
Posts: 2
Joined: Wed Apr 28, 2004 10:23 pm

MAXCONNECTIONS error

Post by Squeezer »

hi, I compiled Unreal 3.2 and when I started it I get an error about MAXCONNECTED limited to 100 but compiled with 1024 (the last question on the ./Config I left with the default of 1024). So I recompiled with the last question on the ./Config set to 100, but now no more then 100 users can connect to the server. also, when I ran ulimit -n, it said 100. I edited unrealircd.conf and have:

class clients
{
pingfreq 90;
maxclients 999;
sendq 99999999;
recvq 31000;
};

but still when I connect to the irc server I get error that all connections are in use. Any way to fix this so that I can have more then 100 users connected? how can I change it to have more then 100 connections? thanks
jewles
Posts: 263
Joined: Thu Mar 11, 2004 7:41 pm
Location: Herndon, VA

Post by jewles »

Well it only makes sense that if you compiled with 100 max connections you'll only GET 100 max connects! (smart one!) the way to fix this buy a better ircd hosting plan and not bug us! :evil:
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codemastr
Former UnrealIRCd head coder
Posts: 811
Joined: Sat Mar 06, 2004 8:47 pm
Location: United States
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Post by codemastr »

How can you fit 10 gallons of water in a 5 gallon bottle?

That's what you're trying to do. You told it to limit you to 100. But now you want more than 100. Well there is only enough room for 100! The reason is, that's all your shell provider lets you have. If you want more, you'll need to have them give you a larger limit. Though I doubt they'll do that for free...
-- codemastr
Ron2K

Post by Ron2K »

Squeezer
Posts: 2
Joined: Wed Apr 28, 2004 10:23 pm

Post by Squeezer »

its a free shell on my friend's hosting server, i don't have root, but since he does and he's cool with me hopefully I can get him to do ulimit -n 2048 or something :) thanks
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