gline

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soulfly
Posts: 11
Joined: Tue Apr 25, 2006 10:27 am

gline

Post by soulfly »

Hello everybody.

Before I decided to use Unreal, I used Ultimate.
And in Ultimate the command for "gline" was: /kline *!*someident@*

But when I try this with /gline command (Unreal, of course ;]), I get an error. Because then they have their 24h disconnect and get new IP, they are still able to connect to my Network.

greetz soulfly
I wanted to change the world, but god encrypted the sourcecode.
Jobe
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Post by Jobe »

The format forthe /gline command is:
/gline ident@host length reason
Where length and reason are optional and ident is the ident response or the user name provided by the client and not the nick. So to ban someone on the ident "user" you could use:
/gline user@*
Although the problem with that is you often end up banning other users who use the same ident.
Grunt
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Post by Grunt »

To g-line someone permanently use this - /gline *@host.name 0 reason
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Jason
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Post by Jason »

The hostmask can contain wildcards if you want to ban someone with a dynamic IP address.

Also, unrealircd does have kline. It is a local version of gline that only affects one server.
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soulfly
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Post by soulfly »

When I do /gline <user>@*, I get an error: *** [error] Too broad mask
I wanted to change the world, but god encrypted the sourcecode.
Jobe
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Post by Jobe »

I don't know about anyone else but banning just by the user provided seems pointless as most clients have some way of changing it or spoofing it so to avoid the ban all you would have to do is change it. As for the error too broad a mask, you can't ban someone from ANY (eg. *) host, you have to be more sepcific with the host for example:
/gline <user>@*.btcentralplus.com
Stealth
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Post by Stealth »

Because the client is the one that tells Unreal what the ident it, it is extremely easy to change it. It is always best to gline by host
JanisB
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Post by JanisB »

If you REALLY need ident-ban, use spamfilter...
w00t
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Post by w00t »

Or, CVS - or wait for 3.2.5 which has this .. feature.
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