unreal + zlib - use custom?

These are old archives. They are kept for historic purposes only.
Post Reply
dmn42
Posts: 2
Joined: Wed Jun 28, 2006 2:05 pm

unreal + zlib - use custom?

Post by dmn42 »

Well.. i found that my system zlib is rather old.. so i decided to compile my own and recompile unreal with my custom zlib. I've compiled zlib with prefix /home/irc/zlib and reconfigured unreal saying path to zlib to be /home/irc/zlib/lib (i also tried /home/irc/zlib/include). But when i recompiled and restarted unreal i found than it uses old, system zlib. So.. where i've mistaken?

FreeBSD irc.*******.ru 6.0-RELEASE-p9 FreeBSD 6.0-RELEASE-p9 #0: Wed Jun 28 10:05:24 MSD 2006 ******@:/usr/obj/usr/src/sys/irc i386

Unreal3.2.1
wax
Posts: 72
Joined: Tue Oct 04, 2005 6:32 am
Location: ByNets@Belarus
Contact:

Post by wax »

upgrade to Unreal 3.2.5.
dmn42
Posts: 2
Joined: Wed Jun 28, 2006 2:05 pm

Post by dmn42 »

upgraded.. just the same :(
used /home/irc/zlib/lib as path to zlib

Code: Select all

%ls -R zlib
include lib     share

zlib/include:
zconf.h zlib.h

zlib/lib:
libz.a

zlib/share:
man

zlib/share/man:
man3

zlib/share/man/man3:
zlib.3
Post Reply