Connection refused after 11 users
Connection refused after 11 users
I have an odd problem: unrealircd works fine but once 11 users are connected at once, it refuses all connections until the user count is down to 10 or lower. I have anope installed, but nothing else out of the ordinary. Maxclients in my config file is set to 500, and I searched the whole file for "11" but nothing is found Any ideas?
I think the problem might be that when you compiled Unreal you changed the file descriptor limits. If you did that you reduced the number of sockets that Unreal can use for clients to connect on. The only way that I know of to correct that is to recompile Unreal and increase the number of file descriptors.