at first sorry about my bad english. I am from Germany and i need some help for my Unreal IRCD Server.
It runs on a Linux Suse 9.2 Server together with an Apache Webserver with 2 Websites. The Server Load was at all the time under 1.0. There was only one ChatChannel with 10-20 Users.
My Problem:
10-20 times a day there was an lag. User send a text, but 10-60 seconds no one can see it. After the lag all missing sendings get in one moment.
I cant find the error and dont know what to do. Can someone help me to solve this problem please?
Greetz Michael
My config.settings:
Code: Select all
#
NOSPOOF="1"
DPATH="/home/unrealirc/Unreal3.2"
SPATH="/home/unrealirc/Unreal3.2/src/ircd"
INET6="1"
PREFIXAQ="1"
LISTEN_SIZE="4"
MAXSENDQLENGTH="500000"
BUFFERPOOL="6"
MAXCONNECTIONS="1024"
NICKNAMEHISTORYLENGTH="2000"
HUB="1"
DOMAINNAME="xyz.net"
DEFPERM="0600"
CRYPTOIRCD=""
SSLDIR=""
ZIPLINKS=""
ZIPLINKSDIR=""
REMOTEINC=""
CURLDIR=""
SHOWLISTMODES="1"
TOPICNICKISNUH=""
SHUNNOTICES=""
NOOPEROVERRIDE=""
DISABLEUSERMOD=""
OPEROVERRIDEVERIFY=""
EXTRAPARA=""
ADVANCED=""
Code: Select all
...........
class clients {
pingfreq 90;
maxclients 500;
sendq 100000;
recvq 8000;
};
class servers {
pingfreq 90;
maxclients 50;
sendq 1000000;
connfreq 100;
};
listen *:6660-6669;
......
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