Prefixe ! and *
Prefixe ! and *
Prefixe *! and & ~ selectablly in one the next version? Or which one must change thereby one * and! has?
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i did run unreal ircd with *! as prefixes and believe me it works! I didn´t figure out any errors due to that! I don´t know why the unreal coders say it doesn´t work, but it does...
You should search for PREFIX_AQ in the ircd source there you´ll find how to change it.
I know that there can be problems but i never figured out some. By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
Greetz
Christian 'cg' Gayer
You should search for PREFIX_AQ in the ircd source there you´ll find how to change it.
I know that there can be problems but i never figured out some. By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
Greetz
Christian 'cg' Gayer
RTFM or DIE! 

Wonder how hard you've been looking..._HTH_ wrote:i did run unreal ircd with *! as prefixes and believe me it works! I didn´t figure out any errors due to that!

Then just compile it without +aq prefixes._HTH_ wrote:By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
@ Ron2k : i am not a newbie to ircds! I know how to read manuals and how to compile IRCds ... there is no reason to tell me how 
And yes i know that there can be problems caused by that thing, but if you run it so, it seems to do fine and normal users wouldn´t see the errors (i didn´t see them to, but that´s another point)
Greetz
Christian 'cg' Gayer

And yes i know that there can be problems caused by that thing, but if you run it so, it seems to do fine and normal users wouldn´t see the errors (i didn´t see them to, but that´s another point)
Greetz
Christian 'cg' Gayer
RTFM or DIE! 

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- Posts: 40
- Joined: Sat Mar 06, 2004 9:42 am
- Location: Netherland (Amsterdam)
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The only bad thing that i can imagine is if there will be a pach or smth similer.
YOUR ircD will have error's and will not have to work properly like it is doing now.
But like you sad it you are not a newbie, you can fix it.
To me, why sould i try to fix smth that othere ppl have work to make it in the state it is now ?
Ds not make sens to me!
YOUR ircD will have error's and will not have to work properly like it is doing now.
But like you sad it you are not a newbie, you can fix it.
To me, why sould i try to fix smth that othere ppl have work to make it in the state it is now ?
Ds not make sens to me!
Let me think about it
did i say one word that i still use unreal ircd? I used it some times ago WITH that changes, and yes we didn´t see any errors, but the point is, if somebody WANTS to use it with it, he is on his own doing so! I am a friend of rfc conform ircd´s and i will NEVER use the *! thingie again, but as I said, it seems to work. Everybody who takes a look in the source can change it (by the way, god confusing *.nickname prefix last time i played with unreal 3.1.* *gg*).
And i didn´t say that i would say to somebody that he should change that!
Greetz
Christian 'cg' Gayer
And i didn´t say that i would say to somebody that he should change that!
Greetz
Christian 'cg' Gayer
RTFM or DIE! 
