Win32 VS7 Compile Error

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xnemesis
Posts: 7
Joined: Sun Feb 04, 2007 9:36 pm

Win32 VS7 Compile Error

Post by xnemesis » Wed Feb 07, 2007 9:36 am

Having retrieved previous errors I followed advice and I'm now using VC++ 7.00 (2003 ed). I'm now retrieving a new set of errors. I type the following:

Code: Select all

nmake -f makefile.win32 USE_ZIPLINKS=1 ZLIB_INC_DIR="c:\dev\zlib-1.2.3" ZLIB_LIB_DIR="c:\dev\zlib-1.2.3\dll32" USE_SSL=1 OPENSSL_INC_DIR="c:\dev\openssl-0.9.8d\include" OPENSSL_LIB_DIR="c:\dev\openssl-0.9.8d\lib" USE_REMOTEINC=1 LIBCURL_INC_DIR="c:\dev\curl-7.16.0\include" LIBCURL_LIB_DIR="c:\dev\curl-7.16.0\lib"
And get these errors:

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config.obj
     link /debug advapi32.lib src/unreal.obj src/win32/unreal.res
Microsoft (R) Incremental Linker Version 8.00.50727.762
Copyright (C) Microsoft Corporation. All rights reserved.

src/unreal.obj : warning LNK4033: converting object format from OMF to COFF
unreal.obj : error LNK2005: _uChangeServiceConfig2 already defined in unreal.obj

LINK : fatal error LNK1561: entry point must be defined
NMAKE : fatal erorr U1077: 'link' : return code '0x619'
Stop.
I have read all the FAQ, searched through posts, etc I can find no solution. Any help is much appreciated.

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