Quit Message
Quit Message
How can i enforce a quit message on the unreal IRC?
Please read the documentation:
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
(Hint: set::static-quit)
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
(Hint: set::static-quit)
If you don't make mistakes, you aren't really trying.
- Coleman Hawkins
- Coleman Hawkins
My apologies for bringing up a topic that's about 2 1/2 months old.
What I'm wondering, and haven't been able to find, is a method of having a quit message that is used only if the person quitting doesn't have a set quit message in their client.
Using the static-quit shows the static message, even if the person quitting has a message, and using the prefix-quit shows both messages.
Ideally, if this is possible, how can I let just the quit message that the person has be used, or just the set quit message if they don't have one.
What I'm wondering, and haven't been able to find, is a method of having a quit message that is used only if the person quitting doesn't have a set quit message in their client.
Using the static-quit shows the static message, even if the person quitting has a message, and using the prefix-quit shows both messages.
Ideally, if this is possible, how can I let just the quit message that the person has be used, or just the set quit message if they don't have one.