This is some weird issue I'm having here. We have two servers connected to a hub and between this servers we're using SSL. But each time I connect and I /oper myself up on a completely different server(B), that server(A) disconnects from the netwerk with this "error": SSL_read() Underlying socket operation returned zero. The weird thing only occurs when I oper up.
Some information:
Both are running OpenSSL 0.9.8e
Both are on Unreal3.2.7
Both are running on the same time (Timediff = 0)
Network Structure:
HUB - A (disconnecting server)
|
B (from where I /oper myself up)
*Beside these modules listed up here, the standard ones are loaded, of course. Also, they all came from the module section here or from AngryWolf's site.
Thanks
Last edited by Casper on Fri Feb 01, 2008 6:37 pm, edited 2 times in total.
Its generally a good idea (at least with a few of those modules especially if I recall) to have them loaded on every server. Should prob document that in the modules system when they should be network wide... (puts on to do list)
I still haven't unloaded all the modules, as today I /oper'ed myself like four times as my damn ISP lost connection all the time. There wasn't any delink between them, which makes this 'issue' (if it still is) even more unusual...
Yeah, due to maintance or something. I'm talking about my home connection now, so I had to reconnect to the server a few times, which is located in a DC. So luckily the server was online! But, the few times I reconnected, the server didn't delink whenever I /oper'ed myself up, with still all the modules loaded.
It's a SSL connection (OpenSSL0.9.8e, all of the servers).