crash without log

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Gogetssj5
Posts: 3
Joined: Sat Oct 15, 2011 11:00 am

crash without log

Post by Gogetssj5 »

good morning,

I use an versione 3.2.8.1 and my server crash with same oper use /oper or crash with on connect...on log i can read this:

[Sat Oct 15 12:40:24 2011] - Connect - Guest-11326!PoLiNi@*.* [VHOST 6D7FCCC2.117B9752.C32A9E85.IP]
[Sat Oct 15 12:40:54 2011] - TIME SYNCH: timeserver=1318675254, our=1318675254, offset = 0 [old offset: 0]

Stop..can i use a running debug?
Thank
katsklaw
Posts: 1124
Joined: Sun Apr 18, 2004 5:06 pm
Contact:

Re: crash without log

Post by katsklaw »

Paste the real oper block, do *not* hide the password. You can change it later.
Gogetssj5
Posts: 3
Joined: Sat Oct 15, 2011 11:00 am

Re: crash without log

Post by Gogetssj5 »

oper Hades {
class clients;
from {
userhost *@*;
};
password "Nemesis" { md5; };
flags
{
admin;
can_rehash;
can_die;
can_restart;
can_wallops;
can_globops;
can_globalroute;
can_globalkill;
can_zline;
can_kline;
can_unkline;
can_gkline;
can_gzline;
can_globalkill;
get_umodew;
get_host;
can_override;
can_setq;
can_addline;
can_dccdeny;
};
swhois "is a Services Operator.";
snomask cefGjNoSsV;
modes v;
};

This is an one OPER Block..i used an md5 method for pwd but isn't here an error on oper command...
Stealth
Head of Support
Posts: 2085
Joined: Tue Jun 15, 2004 8:50 pm
Location: Chino Hills, CA, US
Contact:

Re: crash without log

Post by Stealth »

There are a couple things I can see wrong with this oper block straight off.

The first is the password is not set up right. You told Unreal the password is MD5, but did not give it a password hash, you gave it a plain text password. To properly set up hashed passwords, please read http://unreal.x-tab.org/faq#encrypt

Also, you don't need to include every flag in your block, because just "admin" already gives half of those! Please see the flag table in the docs to know which flags "admin" already includes, and remove those. http://www.vulnscan.org/UnrealIrcd/unre ... #operblock
Gogetssj5
Posts: 3
Joined: Sat Oct 15, 2011 11:00 am

Re: crash without log

Post by Gogetssj5 »

Good monring stealth

i use crypt md5 and the crypt format is (exampale "+1SAx96FcbatLyHzoYJHxxCw=")..server crashed with all oper block..now:

Code: Select all

 Server Up 0 days, 22:48:08
But is possible running Unreal on Debug mode? on log i read nothing error but i see this warning:

Code: Select all

[Sun Oct 16 11:45:18 2011] - TIME SYNCH: timeserver=1318758318, our=1318758318, offset = 0 [old offset: 0]
Syzop
UnrealIRCd head coder
Posts: 2117
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: crash without log

Post by Syzop »

If UnrealIRCd crashes, and it's not because of some 3rd party module, then you should report it on bugs.unrealircd.org.
Be sure to include the output of the command './unreal backtrace' in your bug report.
Thanks.
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Re: crash without log

Post by Jobe »

Gogetssj5 wrote:i use crypt md5 and the crypt format is (exampale "+1SAx96FcbatLyHzoYJHxxCw=")..server crashed with all oper block..now:
Can you show us the command you used to create that hash? because the example you have given there does NOT match the format Unreal expects to see.
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