Erroneous Nickname: Being held for registered user
Posted: Mon Nov 12, 2012 10:32 am
Hello
How can i fix it?
How can i fix it?
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Code: Select all
cd anope-1.9.7-source/modules/protocol
nano unreal.cpp
Code: Select all
/* SVSHOLD - set */
void SendSVSHold(const Anope::string &nick) anope_override
{
UplinkSocket::Message() << "BD + Q H " << nick << " " << Config->ServerName << " " << Anope::CurTime + Config->NSReleaseTimeout << " " << Anope::CurTime << " :Being held for registered user";
}
Code: Select all
cd /home/ircd/anope-1.9.7-source/build
make
make install
Agreed. Instead just disable SVSHOLD in the config file.Jobe1986 wrote:Note: by following the steps above (modifying Anope's source code) you forfeit official support by the Anope team on the grounds that the source code you're using is no longer the source code they provide and thus they cannot be held responsible for the effects of the changes you make.
It's likely he restarted services before the hold was released, thus services no longer held it but the ircd did.Not to mention removing that line will NOT remove the hold on the nick in question. As for why NickServ release did not release the hold, you will need to take that up with Anope's support (without using modified source)