adding port into remote server connection notice

These are old archives. They are kept for historic purposes only.
Post Reply
westor
Posts: 15
Joined: Fri Feb 15, 2013 9:42 pm

adding port into remote server connection notice

Post by westor » Wed Mar 27, 2013 6:23 pm

Hello,

I request to add and the port in the remote connections notices that the user uses to connect from one remote server, or maybe this can be done with an module?

[20:16:39] -war.chatnet.gr- *** Notice -- Client connecting at irc.server.gr 6667: westor (identd@host)

e.g:

-war.chatnet.gr- *** Notice -- Client connecting at darkness.chatnet.gr 6667: test_user (yfwukuxvuv@174.141.66.85)

- Thanks!

katsklaw
Official supporter
Posts: 1114
Joined: Sun Apr 18, 2004 5:06 pm

Re: adding port into remote server connection notice

Post by katsklaw » Thu Mar 28, 2013 6:24 am

Feature requests are made on the bug tracker: http://bugs.unrealircd.org

Stealth
Head of Support
Posts: 2086
Joined: Tue Jun 15, 2004 8:50 pm
Location: Chino Hills, CA, US
Contact:

Re: adding port into remote server connection notice

Post by Stealth » Fri Mar 29, 2013 2:24 am

This would not be possible with the current server-to-server design, and most likely won't be added to a future s2s protocol. Port information only matters to the server the user is actually connected to, and carries no significant value to other servers. Not to mention including the port number will break many bots, scripts, and service clients.

You can do this with a module by hooking the local connect and having it broadcast to a custom snomask. This way all notices will be the same format and you can have them include any information you like.

westor
Posts: 15
Joined: Fri Feb 15, 2013 9:42 pm

Re: adding port into remote server connection notice

Post by westor » Sat Mar 30, 2013 3:03 am

OK.

Post Reply