Hello,
I'm running Unreal 3.2.10 with Anope services 1.8.7. I was wondering if it is possible to mantain g:line list in a separate file, which would be checked when a client is connecting.
Any idea?
Thank you in advance!
G:line storage
Re: G:line storage
No, glines are stored in cache, which is faster to access than a file. Since the ircd already checks the gline list, what reason would there be to store them in a file since you would be slowing your server down.
Let's remember that glines are meant to be temporary. To add a permanent ban, add it to your ircd config file.
Let's remember that glines are meant to be temporary. To add a permanent ban, add it to your ircd config file.
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ