max clients per ip problem with links?

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eggberts
Posts: 1
Joined: Sun Oct 23, 2016 8:28 am

max clients per ip problem with links?

Post by eggberts » Sun Oct 23, 2016 8:30 am

When linking 2 hubs, I've noticed clients can bypass the max clients per ip just by connection both hubs...
Is there any way to prevent this? I'd like to only allow 1 client per ip.
Should I just be linking as leafs to resolve this issue?


Any ideas will be much appreciated,
Thanks !

Syzop
UnrealIRCd head coder
Posts: 1813
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
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Re: max clients per ip problem with links?

Post by Syzop » Sun Oct 23, 2016 2:58 pm

That's correct, UnrealIRCd only checks the locally connected # of clients.
The global case is normally dealt with by services. Such as anope's session limit.

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