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max clients per ip problem with links?

Posted: Sun Oct 23, 2016 8:30 am
by eggberts
When linking 2 hubs, I've noticed clients can bypass the max clients per ip just by connection both hubs...
Is there any way to prevent this? I'd like to only allow 1 client per ip.
Should I just be linking as leafs to resolve this issue?


Any ideas will be much appreciated,
Thanks !

Re: max clients per ip problem with links?

Posted: Sun Oct 23, 2016 2:58 pm
by Syzop
That's correct, UnrealIRCd only checks the locally connected # of clients.
The global case is normally dealt with by services. Such as anope's session limit.