Using Windows LDAP Auth with UnrealIRCd on Windows

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Predatorian3
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Joined: Mon Jan 04, 2016 4:35 pm

Using Windows LDAP Auth with UnrealIRCd on Windows

Post by Predatorian3 » Mon Jan 04, 2016 6:03 pm

Is it possible to use the AD/LDAP Authentication, or Windows authentication to grant access, or restrict access to UnrealIRCd? I don't have the money to spend on the LDAPAuth module that Syzop made. Or does the UnrealIRCd service still need htat module to access those features regardless of operating system?

Stealth
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Re: Using Windows LDAP Auth with UnrealIRCd on Windows

Post by Stealth » Sat Nov 19, 2016 2:24 am

UnrealIRCd will need a module to access an LDAP directory, regardless of which UnrealIRCd version or operating system. The reasoning for that is because IRC was initially not designed to authenticate against anything more than the server itself (UnrealIRCD) or a services server (your NickServ/ChanServ/etc).

orodriguez
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Joined: Wed Jul 26, 2017 2:52 pm

Re: Using Windows LDAP Auth with UnrealIRCd on Windows

Post by orodriguez » Sat Feb 03, 2018 4:05 pm

Hello, I am looking to authenticate users via LDAP; I've read that there was a module made for this, but I have not been able to find it. Is it still available for UnrealIRCd 4.0.16? May I purchase it from a developer, this is a mandatory requirement for the project I am involved in. If this is not available, will I be forced to use a nickserv instead?

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