Custom modules

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White
Posts: 2
Joined: Thu Dec 31, 2015 4:10 pm

Custom modules

Post by White » Thu Dec 31, 2015 4:14 pm

Hello, i think i was the first that installed unrealircd-4.0.0. I have a network with 4 server linked. My question is...how can i make custom modules?
The ./Config does not generates <module.c>, in unrealircd, they all go in the unrealircd-4.0.0, and cannot be compiled from there because you need the <module.so> in unrealircd/conf. Thanks for your future replyes!

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Custom modules

Post by dboyz » Fri Jan 01, 2016 2:24 am

Hi, if you would like to write your own modules for unrealircd, you can refer to our wiki below.
https://www.unrealircd.org/docs/Dev:Module
https://www.unrealircd.org/docs/Dev:Module_API
https://www.unrealircd.org/docs/Dev:Module_Storage

If existing module is what you are looking for, currently, only syzop's modules and mine are updated to unrealircd-4.0.0. Do contact the original coder or me (at last resort) if you would like to port an existing module to unrealircd-4.0.0.

White
Posts: 2
Joined: Thu Dec 31, 2015 4:10 pm

Re: Custom modules

Post by White » Sun Feb 07, 2016 9:06 pm

Well, i want to load some modules that worked in the previous version, Unreal3.*, like elmer for example...but can`t figure how do to that...

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