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Using Windows LDAP Auth with UnrealIRCd on Windows

Posted: Mon Jan 04, 2016 6:03 pm
by Predatorian3
Is it possible to use the AD/LDAP Authentication, or Windows authentication to grant access, or restrict access to UnrealIRCd? I don't have the money to spend on the LDAPAuth module that Syzop made. Or does the UnrealIRCd service still need htat module to access those features regardless of operating system?

Re: Using Windows LDAP Auth with UnrealIRCd on Windows

Posted: Sat Nov 19, 2016 2:24 am
by Stealth
UnrealIRCd will need a module to access an LDAP directory, regardless of which UnrealIRCd version or operating system. The reasoning for that is because IRC was initially not designed to authenticate against anything more than the server itself (UnrealIRCD) or a services server (your NickServ/ChanServ/etc).

Re: Using Windows LDAP Auth with UnrealIRCd on Windows

Posted: Sat Feb 03, 2018 4:05 pm
by orodriguez
Hello, I am looking to authenticate users via LDAP; I've read that there was a module made for this, but I have not been able to find it. Is it still available for UnrealIRCd 4.0.16? May I purchase it from a developer, this is a mandatory requirement for the project I am involved in. If this is not available, will I be forced to use a nickserv instead?