Is unrealircd 4.0.5 a total failur ?

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Is unrealircd 4.0.5 a total failur ?

Post by Fail » Sun Aug 21, 2016 4:29 pm

seeing the bug tracker there is a lot of issues concerning the 4.X version, trivial issues that doesn't supposed to be, I know a lot of improvment have been done especially modelizing the whole project I am sure it wasn't easy, but does the developers were in a rush didn't give it enough time to release it and thus forget or miss a lot of issues ?

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Re: Is unrealircd 4.0.5 a total failur ?

Post by Stealth » Sat Nov 19, 2016 2:12 am

UnrealIRCd 4 has definitely not been rushed. It took lots of planning and plenty of behind-the-scenes coding and movement in order to get everything put together. As with many major software overhauls, there may be some minor points overlooked which is why there are frequent updates to UnrealIRCd 4 and why we are transparent as to what has been fixed and what the importance of each upgrade is.

This is also combined with a release schedule to bring the latest features faster.

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