hebrew nicknames
Posted: Sun Apr 23, 2017 10:05 am
hi,
in the last few days i spent alot of time to figure out why i still get the
message for Hebrew nicknames.
i was surprised how easy the solution was.
but i was also surprised how hard it is to reach an assistance for the issue.
i was googling for a solution and was certain there is a bug (there wasn't) so tried to open a bug on http://bugs.unrealircd.org/ but failed to do so.
it seems for some reason that my account is blocked or disabled (why?)
anyway, avoiding off topic here, the purpose of my thread here is to focus all the things that can fail you on changing to a hebrew nickname.
first and foremost, you need to add the allowed-nickchars sub-block to the set block in one of the following ways:
1. as part of an existing block:
or
2. as a singular seperate line:
now rehash your server and you should be able to change to a hebrew nickname right? Wrong!
well it depends on the client you are using.
you have to make sure the encoding your client uses is windows-1255.
otherwise it won't work.
in the last few days i spent alot of time to figure out why i still get the
Code: Select all
Nickname is unavailable: Illegal characters
i was surprised how easy the solution was.
but i was also surprised how hard it is to reach an assistance for the issue.
i was googling for a solution and was certain there is a bug (there wasn't) so tried to open a bug on http://bugs.unrealircd.org/ but failed to do so.
it seems for some reason that my account is blocked or disabled (why?)
anyway, avoiding off topic here, the purpose of my thread here is to focus all the things that can fail you on changing to a hebrew nickname.
first and foremost, you need to add the allowed-nickchars sub-block to the set block in one of the following ways:
1. as part of an existing block:
Code: Select all
set {
...
allowed-nickchars {
latin1;
hebrew;
};
...
};
2. as a singular seperate line:
Code: Select all
set::allowed-nickchars { latin1; hebrew; };
well it depends on the client you are using.
you have to make sure the encoding your client uses is windows-1255.
otherwise it won't work.