IRCop without privileges

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Paul DK
Posts: 1
Joined: Sat Feb 24, 2018 12:33 am

IRCop without privileges

Post by Paul DK » Sat Feb 24, 2018 12:47 am

Hey all :)

I've looked all through this forum and haven't found my answer so I apologise if I've missed it somewhere along the way.

I hope someone can answer this for me.

In the Oper section of the manual it states the following:
By default the oper using an operclass does not have special powers (this is not entirely true, actually).
and I was wondering what differences there would be from a normal user and a logged in IRCop with the following block:

Code: Select all

oper bobsmith {
	class opers;
	mask *@*;
	password "test";
Would "bobsmith" be able to do/see anything a regular chatter could not?

Thanks in advance for any help :)


Posts: 5
Joined: Fri Feb 16, 2018 1:52 pm

Re: IRCop without privileges

Post by Syrax » Fri Mar 02, 2018 1:50 pm

On new UnrealIRCd 4.0 that would not be possible to pass through test, since it would return

Code: Select all

*** error: 1 errors encountered
** error: ******************************************************************
*** error: This *seems* an UnrealIRCd 3.2.x configuration file.
*** error: To upgrade it to the new 4.0 format, run: ./unrealircd upgrade-conf
*** error: ******************************************************************
*** error: IRCd configuration failed to pass testing

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