Linked Stats-Server overrides all channel modes
Posted: Wed Jan 27, 2016 1:50 pm
I use the Denora stats-server. When joining the Stats-Client into a channel the linked server overrides all channel/listing modes immediatly before the client joins. It never happened in Unreal 3.2. What might be the issue?
[14:23:45] [MSG -> statserv]: chanstats add #lounge
[14:23:46] denora.my-chat.de sets mode -ntr
[14:23:46] denora.my-chat.de sets mode -vaovao chem sunray sunray sunray Gabriel Gabriel
[14:23:46] StatServ [[email protected]] has joined
[14:23:46] sunray sets mode +v StatServ
[14:23:45] [MSG -> statserv]: chanstats add #lounge
[14:23:46] denora.my-chat.de sets mode -ntr
[14:23:46] denora.my-chat.de sets mode -vaovao chem sunray sunray sunray Gabriel Gabriel
[14:23:46] StatServ [[email protected]] has joined
[14:23:46] sunray sets mode +v StatServ