SANICK

These are old archives. They are kept for historic purposes only.
Locked
Prodigy
Posts: 4
Joined: Tue Dec 14, 2004 12:20 am

SANICK

Post by Prodigy » Tue Dec 14, 2004 2:06 am

Someone should make a SANICK command simular to SAJOIN command
does the same thing as
"msg rootserv raw svsnick bob billybob :0"
like that for rotoserv or botserv or whatever..
someone should make that!

Jason
Posts: 570
Joined: Mon Jun 14, 2004 5:09 pm

Post by Jason » Tue Dec 14, 2004 2:36 am

Already exists. Google it

*EDIT*

Googleing for ya: http://69.50.187.114/~area51/ircd-mods/ ... m_sanick.c
Why the hell can't my signature be empty?
"Your message contains too few characters."

Prodigy
Posts: 4
Joined: Tue Dec 14, 2004 12:20 am

Post by Prodigy » Tue Dec 14, 2004 2:55 am

ya...i found that but I dont know how to use it

Stealth
Head of Support
Posts: 2086
Joined: Tue Jun 15, 2004 8:50 pm
Location: Chino Hills, CA, US
Contact:

Post by Stealth » Tue Dec 14, 2004 5:11 am

Last I checked, the m_sanick module was so crappily coded, it didnt even compile.

If you want a working version of a command like that, try codemastr's module site, at http://www.codemastr.com/?page=module

Because this command can be abused, it will never be put into Unreal. Most services packages have the ability to change nicks, you should look in your OperServ and NickServ help.
We do not support any modules or modifications comming from IRCd-Mods.

Syzop
UnrealIRCd head coder
Posts: 1957
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Post by Syzop » Tue Dec 14, 2004 4:45 pm

True, I can spot a few bugs... Also it marks itself as an 'official module' which it obviously *IS NOT* :P.

Locked