Odd, it seems your include/version.h got screwed up...
Makes me wonder how you managed to compile Unreal3.2.2 itself? ;)
If you didn't touch it, then show us your include/version.h (paste it in a [ code ] block, the file is quite small).
ah yeah i have found the error it was in the version.h xD thx
hm wtf lol i have configure -- module .. an add loadmodule in the unrealircd.conf if i rehash it write
[03:50:20] -rav.IRCjunx.net- *** Notice -- unrealircd.conf:17: loadmodule src/modules/m_bopmhelper.so: failed to load: Module was compiled for 'Unreal3.2/SSL', we are 'Unreal3.2.2/SSL', please recompile the module
hm wtf lol i have configure -- module .. an add loadmodule in the unrealircd.conf if i rehash it write
[03:50:20] -rav.IRCjunx.net- *** Notice -- unrealircd.conf:17: loadmodule src/modules/m_bopmhelper.so: failed to load: Module was compiled for 'Unreal3.2/SSL', we are 'Unreal3.2.2/SSL', please recompile the module
Quite simple.. you are loading a module that was compiled for Unreal3.2 on a Unreal3.2.2 server. Fortunately UnrealIRCd is preventing you from doing that since it can easily crash your server.
The solution is... guess what? recompiling the module.
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Actualy, I wonder what you are doing :P. You seem to be messing 3.2 and 3.2.2 up (like the version.h you showed me is 3.2??), probably a good idea to extract 3.2.2 somewhere and configure&compile it from scratch and then copy your configs, motds etc all over.
eggz my english is very shit but i think i have undestand ind the version.h i have changed the path3 i have writed beta 19 hehe but changed back sry i have see your page you make upgrades an install modules for proxy attacks etc ? for money i`m interessed