Need a windows module
Need a windows module
Hi, I created a module for *nix with no purpose except to add a snomask (+D) to go with my custom services. I was wondering if anyone would be willing to compile a windows version for me. I have the source of it available if anyone would be willing to do that. Any takers PM or email me at [email protected]
the link to source is http://www.jesusfreak-irc.com/dabot.c
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Compiled for 3.2.2b http://www.x-tab.org/~ircd/dabot.zip (2Kb)
I was just going to say that angrywolf has a good primer on compiling moduals on his site..
http://www.angrywolf.org/compiling.php? ... ws_and_new
http://www.angrywolf.org/compiling.php? ... ws_and_new
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That does take some time though. In order for you to compile a windows module, you would need to download and compile Unreal first. That is why I have been making windows modules for all the Unreal versions that support modules. For more windows modules, see http://www.x-tab.org/~ircd/Matridom wrote:I was just going to say that angrywolf has a good primer on compiling moduals on his site..
http://www.angrywolf.org/compiling.php? ... ws_and_new
kewl. Personaly, I'm on *nix, so precompiled modules are of little use to myself, but thanx anyways.Stealth wrote:That does take some time though. In order for you to compile a windows module, you would need to download and compile Unreal first. That is why I have been making windows modules for all the Unreal versions that support modules. For more windows modules, see http://www.x-tab.org/~ircd/Matridom wrote:I was just going to say that angrywolf has a good primer on compiling moduals on his site..
http://www.angrywolf.org/compiling.php? ... ws_and_new
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Should be fixed now. http://www.x-tab.org/~ircd/dabot.zip
Sorry about that...
* Stealth wonders how those files got in that directory...
Sorry about that...
* Stealth wonders how those files got in that directory...