Modules for Win32...

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Sirius
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Modules for Win32...

Post by Sirius » Fri Mar 25, 2005 12:03 pm

Hi, I've found a module for UnrealIRCd which I needed, but it was for UNIX and not for Win32. I was wondering if there will be a Win32 version available of module joinpartsno.c, which can be found on the site. :)

Solutech
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Post by Solutech » Fri Mar 25, 2005 3:33 pm

Stealth compiles a lot of the commonly used modules for win32 Here . Joinpartsno is one of them :D
Yawn. So there's yet another "if the user clicks the button, they're infected" exploit. Why is this news? We already know users are idiots.

Sirius
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Post by Sirius » Fri Mar 25, 2005 4:02 pm

*** Notice -- unrealircd.conf:1: loadmodule modules/joinpartsno.dll: failed to load: Module was compiled for 'Unreal3.2.2b', we are 'Unreal3.2.3', please recompile the module

w00t
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Post by w00t » Fri Mar 25, 2005 6:23 pm

Give him a few days and they'll probably be updated :)
-ChatSpike IRC Network [http://www.chatspike.net]
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Stealth
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Post by Stealth » Fri Mar 25, 2005 8:52 pm

That module is fully maintained by codemastr (hence why it goes to codemastr's website). You should email him and ask him to update it.

For now, you may use this one.

EDIT: The link was not working, but it does now :)

Sirius
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Post by Sirius » Sat Mar 26, 2005 7:29 pm

It says:
*** Notice -- unrealircd.conf:1: loadmodule modules/joinpartsno.dll: failed to load: Kan opgegeven module niet vinden.

He can't find the module, but I'm 100% sure I configure my conf correctly :)

Stealth
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Post by Stealth » Sat Mar 26, 2005 7:36 pm

Read the red text at the top of http://www.x-tab.org/~ircd/

codemastr
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Post by codemastr » Sat Mar 26, 2005 8:52 pm

Just for the record, the modules on codemastr.com should now work fine in 3.2.3.
-- codemastr

Sirius
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Post by Sirius » Sat Mar 26, 2005 10:00 pm

Sorry Stealth, didn't notice :)
Okay codemastr, I'll keep visiting your site :)
Thanks for helping

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