trying to compile a module and get some err

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SliderMan
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trying to compile a module and get some err

Post by SliderMan » Sun Jul 31, 2005 5:53 pm

Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.

NMAKE : fatal error U1073: don't know how to make 'src/modules/.c'
Stop.
why?!?

nate
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Post by nate » Tue Aug 02, 2005 6:32 am

Erm, i've never used the maintanence utility from MS, but i'mma guess here that if your trying to compile something for linux on windows, its just not gonna work, ya know, especially since that was trying to use the linux file format, or tree directory path, which isn't going to work on windows, since it needs a drive prefix at the beginning, such as C:\ or G:\, etc etc.

Jason
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Post by Jason » Tue Aug 02, 2005 5:43 pm

Actually, nbishop, it should work, the unreal windows source is included with the unreal nix source.

What is the command you used to start the compile?
Why the hell can't my signature be empty?
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SliderMan
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Post by SliderMan » Wed Aug 03, 2005 10:01 pm

like in the tutorial :P
nmake -f makefile.win32 custommodule MODULEFILE=<name>
thanks for helping me...

Stealth
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Post by Stealth » Wed Aug 03, 2005 10:08 pm

Did you compile Unreal first?

SliderMan
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Post by SliderMan » Thu Aug 04, 2005 9:37 am

i get some err
while compiling
can u write the steps to me plz?
thanks for helping
moshe.

Stealth
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Post by Stealth » Thu Aug 04, 2005 6:52 pm

You need to follow the instrustions in doc/compiling_win32.txt and compile Unreal before you compile modules. There are also instructions in there for modules too.

SliderMan
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Post by SliderMan » Thu Aug 04, 2005 8:04 pm

cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c /c SRC/SUPPORT.c
SUPPORT.c
SRC/SUPPORT.c(2371) : error C2065: 'WSASYSCALLFAILURE' : undeclared identifier
SRC/SUPPORT.c(2371) : error C2099: initializer is not a constant
SRC/SUPPORT.c(2371) : warning C4047: 'initializing' : 'int ' differs in levels o
f indirection from 'unsigned char [20]'
NMAKE : fatal error U1077: 'cl' : return code '0x2'
Stop.
?!?
thanks for helping

SliderMan
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Post by SliderMan » Sat Aug 06, 2005 8:20 pm

SomeOne?

Syzop
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Post by Syzop » Sat Aug 06, 2005 9:40 pm

argh.. I keep moving this back and forth ('Unreal 3.2 Support', 'Unreal 3.2 Modules').

Use the search and (find&)read some stuff on win32 compiling here on the forum. (note especially talk about: PSDK, how you start the shell etc...)
If that didn't help, post a new topic.

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