Module NO-Whois

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atdheu78
Posts: 6
Joined: Sat Jan 20, 2007 12:46 pm
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Module NO-Whois

Post by atdheu78 » Sat Jan 20, 2007 1:08 pm

Hello.

Could someone code a module to permit only admins to make /whois on a user?

Thanx for helping

Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Post by Jobe » Sat Jan 20, 2007 3:02 pm

If you set +x in modes-on-connect regular users cant get anything that can be used to cause harm to another user by /whois'ing them so to be honest i cant see what purpose you gain by disabling /whois.

atdheu78
Posts: 6
Joined: Sat Jan 20, 2007 12:46 pm
Contact:

Post by atdheu78 » Sat Jan 20, 2007 3:10 pm

Yes i know that, but you can see a part of the hostmask like:

@Host-2756DB10.dip.t-dialin.net that shows that the user is from a german provider.

I what more anonymity for my users.

Thanx

BigBen
Posts: 49
Joined: Sat Nov 25, 2006 3:25 pm

Post by BigBen » Sat Jan 20, 2007 3:28 pm

may be u can set vhosts for everyone.

Stealth
Head of Support
Posts: 2086
Joined: Tue Jun 15, 2004 8:50 pm
Location: Chino Hills, CA, US
Contact:

Post by Stealth » Sat Jan 20, 2007 4:37 pm

set::options::dont-resolve;
If present hosts of incoming users are not resolved, can be useful if many of your users don't have a host to speed up connecting.
Note that since no resolving is done you also can't have host based allow blocks.

Mouse
Posts: 8
Joined: Sat May 08, 2004 10:53 am

Post by Mouse » Fri Feb 16, 2007 6:59 am

[MOD Edit]Altering the source is neither allowed nor supported and voids all future support of UnrealIRCd until your server is returned to the original version. Please do not discuss source modifications in the future.[/MOD Edit]
Mouse :D

craftsman
Posts: 24
Joined: Thu Feb 15, 2007 10:04 pm
Location: Sonora, México.
Contact:

Post by craftsman » Fri Feb 23, 2007 6:38 pm

[MOD Edit]Altering the source is neither allowed nor supported and voids all future support of UnrealIRCd until your server is returned to the original version. Please do not discuss source modifications in the future.[/MOD Edit]

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