Unreal 3.2.6 crashed 2 times since m_hostforward is loaded

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defcon
Posts: 14
Joined: Sun Aug 29, 2004 9:11 pm
Location: Germany/Karlsruhe

Unreal 3.2.6 crashed 2 times since m_hostforward is loaded

Post by defcon » Sat Jan 20, 2007 6:12 pm

hi folks
yesterday i compiled and loaded m_hostforward. after a few hours unreal crashed without any reasons. today evening it crashed again.

i cant see anything in the logs, but unreal created a "big" core file.

what to do with this core file? :oops:

greets jens
kind regards
defcon

Stealth
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Location: Chino Hills, CA, US
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Post by Stealth » Sat Jan 20, 2007 8:02 pm

It is entirely possible this module is no longer compatible with Unreal. The module was created almost 2 years ago, and there has been some major changes within Unreal since then.

There are 2 things you are able to do about this module:
1) Stop using the module.
2) Find someone to fix it.

Because this is a 3rd party module, it is not maintained by the UnrealIRCd team, so there is no need for us to ensure the module continues to work with Unreal. If I remember correctly, the author of this module stopped coding modules for Unreal, so if you would like to continue using it, it is up to you to fix or find someone to fix it.

Moved topic to the Modules forum

defcon
Posts: 14
Joined: Sun Aug 29, 2004 9:11 pm
Location: Germany/Karlsruhe

Post by defcon » Sat Jan 20, 2007 8:25 pm

Well, i decided to stop the modul as long as there is no new version ;)

Shining Phoenix
Posts: 21
Joined: Sun Dec 17, 2006 4:36 am

Post by Shining Phoenix » Mon Jan 22, 2007 8:38 am

Someone on Netstable fixed m_hostforward (Jason?), and it worked fine until we upgraded to 3.2.6.

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