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is it possible ?

Posted: Sun Jan 21, 2007 10:57 am
by An00b
hi all, i found this forum at google,

i've a question,

is it possible, when you have a network (2 linked unrealircd servers) and 1 server gets down, that automaticly all users connect to the other server (the server that up is) it would be great if that's possible, because you have never downtime. Somebody knows that??

Kind regards,

An00b

Posted: Sun Jan 21, 2007 11:01 am
by Jobe
Firstly the Modules board would be the wrong board to post in for this.

Secondly as far as i know there is no way to achieve what you want to do.

There is a way to spread the load using the DNS and a round robbin host (see the FAQ's for more information on that) but to my knowledge there is no way to direct users to 1 server if another is down.

Posted: Sun Jan 21, 2007 11:15 am
by An00b
owh i'm sorry, i read this:Unreal 3.2 Modules
Post any request, support questions or modules you made here.
Moderators Admins, Mods

I thought this was the right topic, :oops: :oops:

maybe an administrator/moderator could move this topic :oops:

ontopic:
are you sure about that ???

this isn't fine :/

Posted: Sun Jan 21, 2007 4:52 pm
by Jobe
Yes i am sure about it. If you try to connect to a server via DNS host or IP and the servers down there will be nothing to redirect you to any other server.

Posted: Sun Jan 21, 2007 5:52 pm
by Stealth
the closest you can come is the m_jumpserver module, which will instuct users to go to the other server.

Unfortunately, this module will ONLY work if:
1) You users are all using mIRC on that server
2) An oper does the commant before the server goes down.

The module will NOT WORK for:
1) Crashes
2) Connection failures
3) Hosting failures
4) New connections
Or any other unpredictable failure

Like Jobe said, the best thing you can do is set up a DNS round robin. If your DNS service does not provide round robins, you should switch to one who does. ZoneEdit provides round robins, free of charge. (http://www.zoneedit.com)

Posted: Sun Jan 21, 2007 6:27 pm
by BigBen
u know there is a module called: jumpserver i think, that called be useful. and i think i saw one in the /helpop section. i cant remembr where.

Posted: Sun Jan 21, 2007 8:15 pm
by Jobe
BigBen, no offence intended but what you just posted had already been mentioned by Stealth so was pretty much a waste of time posting again.

Posted: Sun Jan 21, 2007 9:08 pm
by Stealth
The JumpServer module can be found on Syzop's site, http://www.vulnscan.org

Posted: Sun Jan 21, 2007 11:20 pm
by BigBen
Jobe1986 wrote:BigBen, no offence intended but what you just posted had already been mentioned by Stealth so was pretty much a waste of time posting again.
sorry, i didnt see it good.

Posted: Mon Jan 29, 2007 5:04 pm
by An00b
Thanx all, that jumpserver module is idd the best thing, and it works fine!