3.2.7 with modules

These are old archives. They are kept for historic purposes only.
Post Reply
Oyarsa
Posts: 54
Joined: Wed Feb 14, 2007 12:35 pm
Location: irc.otherworlders.org
Contact:

3.2.7 with modules

Post by Oyarsa » Sun Jul 15, 2007 4:43 pm

Will the current modules (windows versions specifically) work with version 3.2.7 of Unreal if we upgrade?

If you need a list of the modules we are using I will gladly post them.

Casper
Posts: 338
Joined: Sun Jul 08, 2007 7:44 am
Location: The Netherlands

Post by Casper » Sun Jul 15, 2007 4:57 pm

No, they won't work. I tried it myself today...

Oyarsa
Posts: 54
Joined: Wed Feb 14, 2007 12:35 pm
Location: irc.otherworlders.org
Contact:

Post by Oyarsa » Sun Jul 15, 2007 5:20 pm

I will go ahead and post the ones we are using:

commands.dll
cloak.dll

I am assuming these 2 will not have any trouble and will be included in the new version.

The ones below are the ones I want to know if these will work or not:

m_ircops.dll
m_privdeaf.dll
m_clones.dll
m_staff.dll
callerid.dll
m_allwhois.dll

Thanks

Casper
Posts: 338
Joined: Sun Jul 08, 2007 7:44 am
Location: The Netherlands

Post by Casper » Sun Jul 15, 2007 5:33 pm

The two you named first will work (ofcourse). The other ones won't. When you would have tried, you would have get this error:

[19:32:30] -ghost.***.***- *** Notice -- unrealircd.conf:46: loadmodule modules/m_privdeaf.dll: failed to load: Module was compiled for 'Unreal3.2.6/NOSPF', we were configured for 'Unreal3.2.7/NOSPF'. SOLUTION: Recompile the module(s).

The solution would be recompiling.

Stealth
Head of Support
Posts: 2086
Joined: Tue Jun 15, 2004 8:50 pm
Location: Chino Hills, CA, US
Contact:

Post by Stealth » Mon Jul 16, 2007 4:50 pm

I will be putting up modules on my site possibly later today or tomorrow afternoon (PST).

I have the DLL's already compiled, if anyone needs one urgently, feel free to drop me an email (it's on the module site)

http://www.x-tab.org/modules

Oyarsa
Posts: 54
Joined: Wed Feb 14, 2007 12:35 pm
Location: irc.otherworlders.org
Contact:

Post by Oyarsa » Tue Jul 17, 2007 3:12 pm

Stealth wrote:I will be putting up modules on my site possibly later today or tomorrow afternoon (PST).
Thanks Steath.

Just give us a heads up post when they are available on the site.

Post Reply