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Load Balancing

Posted: Wed Aug 26, 2009 2:41 am
by Catalyst
Hi all,

i was just wondering if there was some kind of Load Balancing module for Unrealircd 3.2.8 Servers?

if so, where would i be able to find it?

what i was mostly trying to setup was a Round Robin so that the clients connect to the server with the least clients, hence keeping the load to a minimum on all servers on the network...

Does anybody know where i could find something like this?

Thanks, ~Cat

Re: Load Balancing

Posted: Wed Aug 26, 2009 5:26 pm
by Stealth
IRC is not designed to have a load balancing gateway or or server.

In theory DNS Round Robin is supposed to rotate the result returned to clients to keep the load somewhat balanced, and this is the only thing you'll be able to get short of coding your own DNS server to integrate into your network and always return the server with the least amount of users.

Re: Load Balancing

Posted: Thu Aug 27, 2009 12:34 am
by Catalyst
Ah.

Okay, Thanks, i thought there would have been some kind of module that forwards it to another server if it's load is high etc.

oh well,

Thanks for clearing this up :)