auto-join delay

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deiks
Posts: 1
Joined: Thu Sep 23, 2010 7:45 pm

auto-join delay

Post by deiks »

Hi,

Is there a way to make delay on auto-join. So example when user is connecting, server waits few seconds then proceeds to auto join force?

Regards
katsklaw
Posts: 1124
Joined: Sun Apr 18, 2004 5:06 pm
Contact:

Re: auto-join delay

Post by katsklaw »

currently, no there is not. However feature requests can be make on the bug tracker.

http://bugs.unrealircd.org/main_page.php
siemreap
Posts: 8
Joined: Sun Aug 08, 2010 8:38 am

Re: auto-join delay

Post by siemreap »

Custom module m_delayjoin.c by mr Stealth
https://bitbucket.org/stealth/unreal32/ ... elayjoin.c
/*
* ==================================================================
* Module: m_delayjoin.c
* Author: Stealth <[email protected]>
* Version: 2.0.1
* License: No warranty - use at your own risk.
* Description: Requires clients to be connected for a certain amount
* of time before allowing them to join any channels.
* ==================================================================
*/
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