Ok, I'll try to make myself clear; Is there the possibility to delay (or throttle) unique connections to Unreal? There is the throttle block that throttles repeatetive connections from the same IP, but I want to throttle unique incomming connections, so I don't get high spikes in bandwidth and process usage. I've been flooded twice (and null routed) now due to excessive connections to my IRCd.
On a different note, is there a ban version list maintained like the spamfilter list for things like xdcc catcher, irc ork, war bots/scripts, infected clients?
Connection Throttling
-ChatSpike IRC Network [http://www.chatspike.net]
-Denora Stats [http://denora.nomadirc.net]
-Omerta [http://www.barafranca.com]
-Denora Stats [http://denora.nomadirc.net]
-Omerta [http://www.barafranca.com]