msvcr70.dll ?
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- Head of Support
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It probably wants the MSVCR DLL... I think this the the correct one, download it and place it in the Unreal folder after installing Unreal.
http://www.dll-files.com/dllindex/dll-f ... ml?msvcr70
Unreal 3.2.2 is no longer available.
http://www.dll-files.com/dllindex/dll-f ... ml?msvcr70
Unreal 3.2.2 is no longer available.
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- Former UnrealIRCd head coder
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The GPL prevents us from including proprietary dlls with the Unreal distribution. However, by having the installer download them, they are not included, therefore it doesn't violate it. Basically, it's a stupid GPL clause that we are forced to workaround.Ron2K wrote:Incidentally, one of my friends asked me why the installer wants you to download msvcr70.dll and why it's not included in the installer. I'm not sure on this one, but I suspect it's some sort of licensing issue?
-- codemastr
Doesn't msvcr70.dll fall into the exception for libraries normally included with the "major components of the operating system" (MS C compiler, etc)?codemastr wrote:The GPL prevents us from including proprietary dlls with the Unreal distribution. However, by having the installer download them, they are not included, therefore it doesn't violate it. Basically, it's a stupid GPL clause that we are forced to workaround.Ron2K wrote:Incidentally, one of my friends asked me why the installer wants you to download msvcr70.dll and why it's not included in the installer. I'm not sure on this one, but I suspect it's some sort of licensing issue?
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- Former UnrealIRCd head coder
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Indeed, however you're misinterpreting what this exception is. The exception is what allows us to use the dll at all. If it weren't for this exception, linking to the dll alone would be a violation.aquanight wrote:Doesn't msvcr70.dll fall into the exception for libraries normally included with the "major components of the operating system" (MS C compiler, etc)?
(bold added)However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.
That last part there says that if the dll is distributed with the executable, then we need to provide the source for the dll. However, if the dll is distributed separately, then we do not.
-- codemastr