Re: Website Update

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dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Website Update

Post by dboyz » Fri Apr 13, 2012 2:09 pm

The website contest has ended but I am still impatiently waiting for the new website. How long will it take? I've been waiting since January. :P

cards
Posts: 85
Joined: Sat Jun 12, 2004 5:04 am

Re: Re: Website Update

Post by cards » Sat Apr 14, 2012 5:09 pm

I am in the process of working on the modules website. It is about 90% complete. I was notified that the lead on the main website --snip-- has been taken over by another coder. All i can say is have patience. You don't want to rush things if you want them to run correctly. :)
NetAdmin
irc.420-HighTimes.com

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Re: Website Update

Post by dboyz » Tue Aug 21, 2012 12:24 pm

I am still waiting impatiently o.o

katsklaw
Official supporter
Posts: 1114
Joined: Sun Apr 18, 2004 5:06 pm

Re: Re: Website Update

Post by katsklaw » Tue Aug 21, 2012 6:24 pm

You should replace "impatiently" with "patiently" ;) UnrealIRCd supporters, coders and other staff are all volunteers and have other real life commitments that take priority to irc including website development.

Being impatient will not make things happen faster, except raise your level of frustration.

Thanks for your understanding.

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Website Update

Post by dboyz » Wed Aug 22, 2012 3:06 pm

Thank you but I guess the volunteer himself should update us with his progress. Just a suggestion :)

cards
Posts: 85
Joined: Sat Jun 12, 2004 5:04 am

Re: Re: Website Update

Post by cards » Thu Aug 23, 2012 5:18 am

The modules site is currently under beta release. http://modules.unrealircd.org

The "Volunteers" can only work on things. I have done what I need to SO FAR. But there is a chain of command that needs to happen on every project done by Unreal, whether it be code, modules, or things such as sites. It is up to the "Staff" to decide when things go public, not the people working on such things. Learn patience and your world will be a whole lot better.

As per your request for "Updates" about how things are going. That is handled privately with the staff of Unreal. No need to make things public as certian things could become a security risk.
NetAdmin
irc.420-HighTimes.com

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Website Update

Post by dboyz » Thu Aug 23, 2012 2:31 pm

Thank you very much for your update and feedback, cards.

cheiron
Posts: 74
Joined: Sun May 29, 2011 6:17 pm

Re: Website Update

Post by cheiron » Wed Aug 29, 2012 7:05 am

Re Website update.

http://modules.unrealircd.org/modview.php?mod=6

module cannot be located for download which is a shame. page presents me with error message as follows ... Sorry, the website https cannot be found.

i ran up JS and had a look for errors and have posted errors from Network / main . Hope it helps with the debug
From Headers
Accept:text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8
Accept-Charset:ISO-8859-1,utf-8;q=0.7,*;q=0.3
Accept-Encoding:gzip,deflate,sdch
Accept-Language:en-GB,en-US;q=0.8,en;q=0.6
Connection:keep-alive
Cookie:bt_cookie_level=5
Host:www.webaddresshelp.bt.com
Referer:http://https//www.vulnscan.org/product/IRCOpProtect
User-Agent:Mozilla/5.0 (X11; Linux i686) AppleWebKit/535.19 (KHTML, like Gecko) Ubuntu/11.10 Chromium/18.0.1025.168 Chrome/18.0.1025.168 Safari/535.19
and from Query String
InterceptSource:0
ClientLocation:uk
ParticipantID:mg76cjr54t8kx45jjw4j4k9j5hsr5m26
FailureMode:1
SearchQuery:
FailedURI:http://https//www.vulnscan.org/product/IRCOpProtect
AddInType:4
Version:2.1.8-1.90base
Referer:http://modules.unrealircd.org/modview.php?mod=6
Implementation:0

Syzop
UnrealIRCd head coder
Posts: 1815
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: Re: Website Update

Post by Syzop » Wed Aug 29, 2012 9:25 am

Thanks for letting us know, this has now been fixed.
In the future, please use the link at the bottom of the modules site page called 'Report a problem' (modules@unrealircd.com), as we don't check the forums every day :)

As for the new modules site, see this news item.
We had a few weeks for testing (which turned out to be a good idea), and we also gave existing modules authors some time to respond regarding the transfer of their modules and if they are still willing to maintain them (which was pretty hopeless, I think 2 of them replied).

cheiron
Posts: 74
Joined: Sun May 29, 2011 6:17 pm

Re: Website Update

Post by cheiron » Wed Aug 29, 2012 12:36 pm

Thanks Syzop. I do quite a bit of front user testing for a local web design company where i break their cms and user interface as they code it to uncover issues prior to release. if you wanted a hand in this area i would be tempted to lend my skills :)

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Website Update

Post by dboyz » Fri Oct 19, 2012 3:27 pm

I've sent suggestions to the email provided. I hope it helps :)

therock247uk
Quality Assurance Team
Posts: 19
Joined: Wed Nov 09, 2005 2:32 pm
Location: UK
Contact:

Re: Re: Website Update

Post by therock247uk » Fri Oct 19, 2012 11:44 pm

how about updating the forums in someway? ie replacing the standard phpbb logo?

Syzop
UnrealIRCd head coder
Posts: 1815
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: Re: Website Update

Post by Syzop » Sat Oct 20, 2012 8:18 am

Yes, dboyz, got it. I'll leave it up to our modules sites dev, though :)

dboyz
Posts: 68
Joined: Tue Jun 14, 2011 6:36 am

Re: Re: Website Update

Post by dboyz » Sat Oct 20, 2012 12:57 pm

Thank you for the notice. :)

n0kS
Official supporter
Posts: 15
Joined: Sun Oct 05, 2008 12:16 am

Re: Re: Website Update

Post by n0kS » Tue May 27, 2014 11:55 am

It's an old thread but in case someone hasn't already noticed - the new website is up and running, check it out and tell us what you think about it ;-).

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