Limit Flood Amount On Known Connection

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Tracer
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Limit Flood Amount On Known Connection

Post by Tracer »

i was wondering if there's such things as limit the data that being sent by the user etc: if in a normal chat user might send say about 1.5Kb (just for the sake of example) if a flooder comes in and started to send 2.5Kb or higher . Can the ircd detect it and take actions such as kill or something ? Think of it as a flood protection thingy :) . Thank you for any comments or opinions
codemastr
Former UnrealIRCd head coder
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Post by codemastr »

class::recvq.

From the docs:
recvq specifies the amount of data which can be in the receive queue and is used for flood control (this only applies to normal users, try experimenting with values 3000-8000, 8000 is the default).
-- codemastr
Tracer
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Joined: Mon Mar 08, 2004 6:06 pm
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Post by Tracer »

oh code my hero , tQ! :P , i'll look into it now
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