auto stop

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Bertje
Posts: 4
Joined: Tue Oct 18, 2005 11:54 am

auto stop

Post by Bertje »

server stops automaticly

my ircd stops auto after 1-2 minutes
  • [13:06] * Disconnected
    -
    [13:06] * Connect retry #1 70.96.188.38 (6667)
    -
    [13:06] * Unable to connect to server (Connection refused)
help anyone ?
pytolechat
Posts: 4
Joined: Tue Oct 18, 2005 8:47 am

Post by pytolechat »

what do u have in your log file?
:)
Bertje
Posts: 4
Joined: Tue Oct 18, 2005 11:54 am

Post by Bertje »

nothing cause there isn't an error shown
Bertje
Posts: 4
Joined: Tue Oct 18, 2005 11:54 am

Post by Bertje »

this is my ssh output:

[~/Unreal3.2]# ./unreal start
Starting UnrealIRCd
_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
v3.2.3
using TRE 0.7.2 (GPL)

* Loading IRCd configuration ..
* Configuration loaded without any problems ..
* Dynamic configuration initialized .. booting IRCd.
---------------------------------------------------------------------



so i don't see any probs, my other server is working fine soo.. :(
Solutech
Posts: 296
Joined: Thu Mar 18, 2004 11:38 pm

Post by Solutech »

Is unreal dying or is your client refusing to connect ? . I ask this as it says connection refused . Id check your config file . IF unreal is dying then it should be recorded in the log file . Check for messages in there .
Yawn. So there's yet another "if the user clicks the button, they're infected" exploit. Why is this news? We already know users are idiots.
pytolechat
Posts: 4
Joined: Tue Oct 18, 2005 8:47 am

Post by pytolechat »

cat your/unreal/path/ircd.log
:)
Bertje
Posts: 4
Joined: Tue Oct 18, 2005 11:54 am

Post by Bertje »

my ircd.log is empty.
unreal config file:

log "ircd.log" { maxsize 1000000; flags { oper; kline; kills; errors; }; };

add other flags ??


- The servers works all fine but then it justs stops. no error, nothing.
Syzop
UnrealIRCd head coder
Posts: 2112
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Post by Syzop »

So is the process gone when it stops? ('ps x' on shell)

If so, it either crashed or got killed.

A sign of a crash is if there's a core file ('ls -al *core*'), if there isn't then it might be killed by some automatic program or shell maintainer (I don't know the details of your box, of course)

If it's always gone so soon, then you could issue the following startup command: 'src/ircd -F' (instead of the usual ./unreal start), and keep it running in the console until it dies (you get a better message).
Note though, that in that case it may not die at all (as long as your terminal is connected), if so.. that would suggest an automatic/admin kill.
Prism128
Posts: 6
Joined: Thu Jun 16, 2005 10:16 pm

Post by Prism128 »

Bertje wrote:this is my ssh output:

[~/Unreal3.2]# ./unreal start
I beleive the # (at least on /bin/bash) means you're running as root... DON'T RUN AS ROOT.

Make a new user, redownload and recompile (this is to avoid permissions/ownership problems), copy your config(s) and chown (chown user:group filename) them.
Syzop wrote:Note though, that in that case it may not die at all (as long as your terminal is connected), if so.. that would suggest an automatic/admin kill.
You could use screen, make it log to a file and disconnect. then reconnect after it dies and read the screen log ;)
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