Syzop wrote:
I understand the problem, but UnrealIRCd - and pretty much any other ircd - is not designed to have all users coming from 1 single host (and rightfully so, since it has several unresolvable problems).
Syzop, thanks for the attention,
yeah, I know that, and I dont even think in another ircd.
we'll continue using unreal, I know as it developes, perhaps modules
for our problem will be created...
Until now, after the spamfilter solution, all the clonesx attacks to the server
have been useless, the only problem, like I said before is the connect-disconnect
flood when matches the spamfilter, but since its effective I cant complain.
The clones attack right now are made by opening several scripts, mirc, etc,
and connecting them, but is a lot easier to deal with 10 clones, than make it
with 200 clones with different nicks, idents, gcos...
We will continue using spamfiltering, until they realize the realname thing
when that happens, then well think about something...
by this thread, if anyone deals with soft, addons that create clones, spam,
flood..and wipes out the problem right behind a proxy, post the idea will
be just fine...
thanks