Prefixe ! and *
Prefixe ! and *
Prefixe *! and & ~ selectablly in one the next version? Or which one must change thereby one * and! has?
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i did run unreal ircd with *! as prefixes and believe me it works! I didn´t figure out any errors due to that! I don´t know why the unreal coders say it doesn´t work, but it does...
You should search for PREFIX_AQ in the ircd source there you´ll find how to change it.
I know that there can be problems but i never figured out some. By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
Greetz
Christian 'cg' Gayer
You should search for PREFIX_AQ in the ircd source there you´ll find how to change it.
I know that there can be problems but i never figured out some. By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
Greetz
Christian 'cg' Gayer
RTFM or DIE!
Wonder how hard you've been looking... (if the developers said don't do it, there must be a very good reason for it)_HTH_ wrote:i did run unreal ircd with *! as prefixes and believe me it works! I didn´t figure out any errors due to that!
Then just compile it without +aq prefixes._HTH_ wrote:By the way i don´t like prefixes for +aq ... i think op halfop und voice is enough anyways...
@ Ron2k : i am not a newbie to ircds! I know how to read manuals and how to compile IRCds ... there is no reason to tell me how
And yes i know that there can be problems caused by that thing, but if you run it so, it seems to do fine and normal users wouldn´t see the errors (i didn´t see them to, but that´s another point)
Greetz
Christian 'cg' Gayer
And yes i know that there can be problems caused by that thing, but if you run it so, it seems to do fine and normal users wouldn´t see the errors (i didn´t see them to, but that´s another point)
Greetz
Christian 'cg' Gayer
RTFM or DIE!
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- Posts: 40
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- Location: Netherland (Amsterdam)
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The only bad thing that i can imagine is if there will be a pach or smth similer.
YOUR ircD will have error's and will not have to work properly like it is doing now.
But like you sad it you are not a newbie, you can fix it.
To me, why sould i try to fix smth that othere ppl have work to make it in the state it is now ?
Ds not make sens to me!
YOUR ircD will have error's and will not have to work properly like it is doing now.
But like you sad it you are not a newbie, you can fix it.
To me, why sould i try to fix smth that othere ppl have work to make it in the state it is now ?
Ds not make sens to me!
Let me think about it
did i say one word that i still use unreal ircd? I used it some times ago WITH that changes, and yes we didn´t see any errors, but the point is, if somebody WANTS to use it with it, he is on his own doing so! I am a friend of rfc conform ircd´s and i will NEVER use the *! thingie again, but as I said, it seems to work. Everybody who takes a look in the source can change it (by the way, god confusing *.nickname prefix last time i played with unreal 3.1.* *gg*).
And i didn´t say that i would say to somebody that he should change that!
Greetz
Christian 'cg' Gayer
And i didn´t say that i would say to somebody that he should change that!
Greetz
Christian 'cg' Gayer
RTFM or DIE!