I'm running UnrealIRCD 3.2 and anope in Windows.
My problem starts with my services slowing way way down. We type a command, and it will take up to 30 seconds to respond. Eventually, they just shut down and I get this error:
Code: Select all
=== *** Notice -- Max SendQ limit exceeded for services.Almightytoast.no-ip.org[127.0.0.1]: 5000012 > 5000000
[20:58] === *** Global -- Closing link: Max SendQ exceeded - services.Almightytoast.no-ip.org[127.0.0.1]
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class clients
{
pingfreq 90;
maxclients 500;
sendq 5000000;
recvq 1000;
};
class servers
{
pingfreq 90;
maxclients 10; /* Max servers we can have linked at a time */
sendq 5000000;
connfreq 100; /* How many seconds between each connection attempt */
I know this is an Unreal forum, but I went to the Anope forum first, and they said it was a problem with Unreal's config. I am obviously new at this, my server just went up yesterday.
Here are the threads I looked at before I posted this:
http://forums.unrealircd.com/viewtopic. ... bufferpool
http://forums.unrealircd.com/viewtopic. ... bufferpool